Continuing on the theme of recent posts about the role of gamification in learning design, this article provides some relevant insights not only about what’s wrong, but how to do it right. My favorite pairing of why it’s broken/how to fix it? “Displacement of rewards. It’s been demonstrated that offering any kind of reward on behaviors […]
When working with our clients, we often ask about the impact of a planned change on the organization. We’ve also been observing a trend where many companies are employing change managers within the organization – either as a specific role or as a capability. I’ve also noticed a great increase in the number of individuals […]
While perusing the backchannel of #devlearn from the 2015 Devlearn Conference, I came across this blog reference for a method to implement gaming as part of an overall learning strategy. I was drawn into the article by the conclusion the author reached about the statistics from the 2014 ATD survey: “Most organizations have never used games […]
To me, it comes down to this issue: Are we using technology (trends) to support our L&D strategy? Or, are we letting those trends drive our strategy?
Our discussion topic for the February meeting of the Fredrickson Roundtable for Learning Leaders is: Leading Learning to What’s Next – Industry trends and your aspirations for 2015.
Our 2014 Summit was a great success! For those of you that were able to make the presentation, I think you’ll agree that Robyn Waters inspired us all to start reframing our thinking and come up with our next big idea. I’m excited to get started! As a refresher for us all, I thought I’d […]